43 lines
1.2 KiB
Text
43 lines
1.2 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="PokePurple"
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config/description="Poke`mon Twitch Community Game"
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config/features=PackedStringArray("4.4", "C#")
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config/icon="res://icon.png"
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[autoload]
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Globals="*res://Library/Singletons/globals.tscn"
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[dotnet]
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project/assembly_name="PokePurple"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/twitcher/plugin.cfg")
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[input]
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debug_pokemon={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null)
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]
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}
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[twitcher]
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editor/game_oauth_token="res://addons/twitcher/default_oauth_token.tres"
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editor/game_oauth_setting="res://addons/twitcher/twitch_oauth_setting.tres"
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editor/show_setup_on_startup=false
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editor/project_preset=&"Game"
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