PokemonLike/Library/Characters/CharacterInput.cs

19 lines
438 B
C#
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2025-04-11 13:35:55 -05:00
using Godot;
using PokemonLike.Library.Support;
namespace PokemonLike.Library.Characters;
[GlobalClass]
public abstract partial class CharacterInput : Node
{
[Signal]
public delegate void WalkEventHandler();
[Signal]
public delegate void TurnEventHandler();
[ExportCategory("Common Input")]
[Export] public Vector2 Direction = Vector2.Zero;
[Export] public Vector2 TargetPosition = Vector2.Zero;
}