96 lines
No EOL
3 KiB
GDScript
96 lines
No EOL
3 KiB
GDScript
@tool
|
||
extends TwitchData
|
||
|
||
# CLASS GOT AUTOGENERATED DON'T CHANGE MANUALLY. CHANGES CAN BE OVERWRITTEN EASILY.
|
||
|
||
class_name TwitchEndPrediction
|
||
|
||
|
||
|
||
##
|
||
## #/components/schemas/EndPredictionBody
|
||
class Body extends TwitchData:
|
||
|
||
## The ID of the broadcaster that’s running the prediction. This ID must match the user ID in the user access token.
|
||
@export var broadcaster_id: String:
|
||
set(val):
|
||
broadcaster_id = val
|
||
track_data(&"broadcaster_id", val)
|
||
|
||
## The ID of the prediction to update.
|
||
@export var id: String:
|
||
set(val):
|
||
id = val
|
||
track_data(&"id", val)
|
||
|
||
## The status to set the prediction to. Possible case-sensitive values are:
|
||
##
|
||
## * RESOLVED — The winning outcome is determined and the Channel Points are distributed to the viewers who predicted the correct outcome.
|
||
## * CANCELED — The broadcaster is canceling the prediction and sending refunds to the participants.
|
||
## * LOCKED — The broadcaster is locking the prediction, which means viewers may no longer make predictions.
|
||
##
|
||
## The broadcaster can update an active prediction to LOCKED, RESOLVED, or CANCELED; and update a locked prediction to RESOLVED or CANCELED.
|
||
##
|
||
## The broadcaster has up to 24 hours after the prediction window closes to resolve the prediction. If not, Twitch sets the status to CANCELED and returns the points.
|
||
@export var status: String:
|
||
set(val):
|
||
status = val
|
||
track_data(&"status", val)
|
||
|
||
## The ID of the winning outcome. You must set this parameter if you set `status` to RESOLVED.
|
||
@export var winning_outcome_id: String:
|
||
set(val):
|
||
winning_outcome_id = val
|
||
track_data(&"winning_outcome_id", val)
|
||
var response: BufferedHTTPClient.ResponseData
|
||
|
||
|
||
## Constructor with all required fields.
|
||
static func create(_broadcaster_id: String, _id: String, _status: String) -> Body:
|
||
var body: Body = Body.new()
|
||
body.broadcaster_id = _broadcaster_id
|
||
body.id = _id
|
||
body.status = _status
|
||
return body
|
||
|
||
|
||
static func from_json(d: Dictionary) -> Body:
|
||
var result: Body = Body.new()
|
||
if d.get("broadcaster_id", null) != null:
|
||
result.broadcaster_id = d["broadcaster_id"]
|
||
if d.get("id", null) != null:
|
||
result.id = d["id"]
|
||
if d.get("status", null) != null:
|
||
result.status = d["status"]
|
||
if d.get("winning_outcome_id", null) != null:
|
||
result.winning_outcome_id = d["winning_outcome_id"]
|
||
return result
|
||
|
||
|
||
|
||
##
|
||
## #/components/schemas/EndPredictionResponse
|
||
class Response extends TwitchData:
|
||
|
||
## A list that contains the single prediction that you updated.
|
||
@export var data: Array[TwitchPrediction]:
|
||
set(val):
|
||
data = val
|
||
track_data(&"data", val)
|
||
var response: BufferedHTTPClient.ResponseData
|
||
|
||
|
||
## Constructor with all required fields.
|
||
static func create(_data: Array[TwitchPrediction]) -> Response:
|
||
var response: Response = Response.new()
|
||
response.data = _data
|
||
return response
|
||
|
||
|
||
static func from_json(d: Dictionary) -> Response:
|
||
var result: Response = Response.new()
|
||
if d.get("data", null) != null:
|
||
for value in d["data"]:
|
||
result.data.append(TwitchPrediction.from_json(value))
|
||
return result
|
||
|