pokepurple/addons/twitcher/generated/twitch_update_redemption_status.gd

67 lines
1.6 KiB
GDScript3
Raw Permalink Normal View History

@tool
extends TwitchData
# CLASS GOT AUTOGENERATED DON'T CHANGE MANUALLY. CHANGES CAN BE OVERWRITTEN EASILY.
class_name TwitchUpdateRedemptionStatus
##
## #/components/schemas/UpdateRedemptionStatusBody
class Body extends TwitchData:
## The status to set the redemption to. Possible values are:
##
## * CANCELED
## * FULFILLED
##
## Setting the status to CANCELED refunds the users channel points.
@export var status: String:
set(val):
status = val
track_data(&"status", val)
var response: BufferedHTTPClient.ResponseData
## Constructor with all required fields.
static func create(_status: String) -> Body:
var body: Body = Body.new()
body.status = _status
return body
static func from_json(d: Dictionary) -> Body:
var result: Body = Body.new()
if d.get("status", null) != null:
result.status = d["status"]
return result
##
## #/components/schemas/UpdateRedemptionStatusResponse
class Response extends TwitchData:
## The list contains the single redemption that you updated.
@export var data: Array[TwitchCustomRewardRedemption]:
set(val):
data = val
track_data(&"data", val)
var response: BufferedHTTPClient.ResponseData
## Constructor with all required fields.
static func create(_data: Array[TwitchCustomRewardRedemption]) -> Response:
var response: Response = Response.new()
response.data = _data
return response
static func from_json(d: Dictionary) -> Response:
var result: Response = Response.new()
if d.get("data", null) != null:
for value in d["data"]:
result.data.append(TwitchCustomRewardRedemption.from_json(value))
return result