httpclientdebugger/http_client.gd
Mario Steele 5b3c74f0be HTTPClient Test
HTTPClient Test Code.
2025-04-30 14:37:49 -05:00

52 lines
1.5 KiB
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var client := HTTPClient.new()
var res = client.connect_to_host("127.0.0.1",9450)
assert(res == OK)
while client.get_status() == HTTPClient.STATUS_CONNECTING or client.get_status() == HTTPClient.STATUS_RESOLVING:
client.poll()
print("Connecting...")
await get_tree().process_frame
assert(client.get_status() == HTTPClient.STATUS_CONNECTED)
res = client.request(HTTPClient.METHOD_GET, "/api?request=getVariable&name=twitch_default_channel", [])
assert(res == OK)
while client.get_status() == HTTPClient.STATUS_REQUESTING:
client.poll()
print("Requesting...")
await get_tree().process_frame
assert(client.get_status() == HTTPClient.STATUS_BODY or client.get_status() == HTTPClient.STATUS_CONNECTED)
print("response? ", client.has_response())
if client.has_response():
var headers := client.get_response_headers_as_dictionary()
print("code: ", client.get_response_code())
print("**headers:\\n", headers)
if client.is_response_chunked():
print("Response is Chunked!")
else:
var bl := client.get_response_body_length()
print("Response Length: ", bl)
var rb := PackedByteArray()
while client.get_status() == HTTPClient.STATUS_BODY:
client.poll()
var chunk = client.read_response_body_chunk()
if chunk.size() == 0:
await get_tree().process_frame
else:
rb = rb + chunk
print("bytes got: ", rb.size())
var text = rb.get_string_from_ascii()
print("Text: ", text)