Implemented base class Alert. Implemented Alerts for Cheering Bits, Following, Raid Alert, and Subscription alerts. Added Fonts and Video media.
26 lines
655 B
GDScript
26 lines
655 B
GDScript
@tool
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extends Alert
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class_name CheerAlert
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@onready var sub_text: Label = %SubText
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@onready var main_text: Label = %MainText
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@onready var message_text: Label = %MessageText
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@onready var timeline: AnimationPlayer = %Timeline
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var _chatter: String = "None"
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var _msg: String = ""
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var _bits: int = 0
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func setup(chatter: String, bits: int, message: String) -> void:
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_chatter = chatter
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_bits = bits
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_msg = message
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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main_text.text = _chatter
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sub_text.text = "x%d bits" % _bits
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message_text.text = _msg
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if Engine.is_editor_hint(): return
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timeline.play(&"default")
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