StreamOverlay/UI/settings_panel.gd
Mario Steele 785a3922a7 Created Settings Panel to be displayed
Created settings panel for UI interface.
2026-02-27 16:17:09 -06:00

12 lines
333 B
GDScript

extends PanelContainer
@onready var close_panel: Button = %ClosePanel
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
close_panel.pressed.connect(_handle_close_panel)
pass # Replace with function body.
func _handle_close_panel() -> void:
Globals.enable_mouse_passthrough()
queue_free()