15 lines
685 B
GDScript
15 lines
685 B
GDScript
extends Node
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func _ready() -> void:
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var nodes := get_children()
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for node in nodes:
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if node is TwitchCommand:
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var cmd: TwitchCommand = node
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if self.has_method("_handle_%s" % cmd.name.to_camel_case()):
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cmd.command_received.connect(Callable(self, "_handle_%s" % cmd.name.to_camel_case()))
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if self.has_method("_cooldown_%s" % cmd.name.to_camel_case()):
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cmd.command_received.connect(Callable(self, "_cooldown_%s" % cmd.name.to_camel_case()))
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func _handle_test(_from_username: String, info: TwitchCommandInfo, _args: PackedStringArray) -> void:
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var msg: TwitchChatMessage = info.original_message
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Globals.twitcher.reply_message("Test Command Works!", msg.message_id)
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