@tool extends EditorPlugin func _enable_plugin() -> void: EditorInterface.set_plugin_enabled("./godot-sqlite", true) pass func _disable_plugin() -> void: EditorInterface.set_plugin_enabled("./godot-sqlite", false) # Remove autoloads here. pass func _enter_tree() -> void: # Initialization of the plugin goes here. pass func _exit_tree() -> void: # Clean-up of the plugin goes here. pass