Created ItchIO and Steam services

Created services to fetch App Data from Steam and Itch.io
This commit is contained in:
Mario Steele 2026-02-26 22:59:05 -06:00
parent d96d4cb495
commit 8735f6c287
4 changed files with 132 additions and 0 deletions

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@tool
@icon("res://UI/assets/font_awesome/itch-io.svg")
extends Node
class_name ItchIOService
static var _log: TwitchLogger = TwitchLogger.new(&"ItchIOService")
#region RegEx HTML Scrapping
static var _desc_re: RegEx = RegEx.create_from_string(r'(?s)<div class="formatted_description user_formatted">(.*?)<\/div>')
static var _div_re: RegEx = RegEx.create_from_string(r'(?s)<div class="screenshot_list">(.*?)<\/div>')
static var _ss_thumb_re: RegEx = RegEx.create_from_string(r'<img[^>]+src="([^"]+/\d+x\d+/[^"]+)"')
static var _ss_full_re: RegEx = RegEx.create_from_string(r'<a[^>]+href=\"([^"]+\/original\/[^"]+)"')
#endregion
func get_itch_app_data(game_url: String) -> ItchIOAppData:
var http_request = HTTPRequest.new()
add_child(http_request)
var base_url := game_url.strip_edges().rstrip("/")
var json_url := base_url + "/data.json"
var err := http_request.request(json_url)
if err != OK:
_log.e("Error requesting Itch data: %s" % error_string(err))
return null
var json_result: Array = await http_request.request_completed
var _result: int = json_result[0]
var response_code: int = json_result[1]
var body: PackedByteArray = json_result[3]
if response_code != HTTPClient.RESPONSE_OK:
_log.e("Failed to fetch Itch data.json. HTTP %s" % response_code)
return null
var json = JSON.parse_string(body.get_string_from_utf8())
if typeof(json) != TYPE_DICTIONARY:
_log.e("Invalid JSON from Itch")
return null
err = http_request.request(base_url)
if err != OK:
_log.e("Error requesting Itch HTML: %s" % error_string(err))
return ItchIOAppData.from_json(json)
var html_result: Array = await http_request.request_completed
var html_code: int = html_result[1]
var html_body: PackedByteArray = html_result[3]
if html_code == HTTPClient.RESPONSE_OK:
var html := html_body.get_string_from_utf8()
var extra_info: Dictionary = scrape_html(html)
json.merge(extra_info)
else:
_log.e("Could not retrieve HTML content. Skipping description/screenshot parsing.")
http_request.queue_free()
return ItchIOAppData.from_json(json)
func scrape_html(html: String) -> Dictionary:
var data := {
"description": "",
"screenshots_thumbnails": [],
"screenshots_full": [],
}
var desc_match: RegExMatch = _desc_re.search(html)
if desc_match:
data["description"] = Util.convert_html_to_bbcode(desc_match.get_string(1))
var div_match := _div_re.search(html)
if div_match:
var screenshot_block: String = div_match.get_string(1)
var ss_thumb_matches: Array[RegExMatch] = _ss_thumb_re.search_all(screenshot_block)
for s_match: RegExMatch in ss_thumb_matches:
data["screenshots_thumbnails"].append(s_match.get_string(1))
var ss_full_matches: Array[RegExMatch] = _ss_full_re.search_all(screenshot_block)
for s_match: RegExMatch in ss_full_matches:
data["screenshots_full"].append(s_match.get_string(1))
return data

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uid://cyef5m8x5f7k6

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@tool
@icon("res://UI/assets/font_awesome/steam.svg")
extends Node
class_name SteamService
const STEAM_SERVICE_STORE_API_URL = "https://store.steampowered.com/api/"
const ENDPOINT_STORE_GET_APP_INFO = "appdetails?appids={appid}"
static var _log: TwitchLogger = TwitchLogger.new(&"SteamService")
func get_steam_app_data(app_id: int) -> SteamAppData:
var http_request = HTTPRequest.new()
add_child(http_request)
var store_request_query: Dictionary = {
"appid": app_id,
}
var request_url: String = STEAM_SERVICE_STORE_API_URL + ENDPOINT_STORE_GET_APP_INFO
request_url = request_url.format(store_request_query)
var _err = http_request.request(request_url)
if _err != OK:
_log.e("Error: %s" % error_string(_err))
return null
var http_result: Array = await http_request.request_completed
var result: int = http_result[0]
var response_code: int = http_result[1]
var _headers: PackedStringArray = http_result[2]
var body: PackedByteArray = http_result[3]
_log.d("result: " + str(result))
_log.d("response_code: " + str(response_code))
if response_code != HTTPClient.RESPONSE_OK:
_log.e("Request failed. Response code %s" % response_code)
return null
var response_json: Dictionary = JSON.parse_string(body.get_string_from_utf8())
if not response_json.has(str(app_id)):
return null
if not response_json[str(app_id)].has("data"):
return null
var game_data: Dictionary = response_json[str(app_id)]["data"]
game_data["steam_app_id"] = game_data["steam_appid"]
http_request.queue_free()
return SteamAppData.from_json(game_data)

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uid://chgufd1youdel