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117
lib/twitcher_extended/chatbot_authorization.gd
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117
lib/twitcher_extended/chatbot_authorization.gd
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@tool
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extends Twitcher
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class_name ChatbotAuthorization
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@export var token: OAuthToken:
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set(value):
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token = value
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if auth:
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auth.token = token
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auth.token_handler.token = token
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@export var oauth_setting: OAuthSetting
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@export var scopes: OAuthScopes = preload("res://addons/twitcher/chat/twitch_bot_scopes.tres")
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var api: TwitchAPI
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var auth: TwitchAuth
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@export_tool_button("Reset Token") var _reset_token := func() -> void:
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token.remove_tokens()
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var _config_file: ConfigFile = ConfigFile.new()
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signal _waiting_for_authentication
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func _init() -> void:
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child_entered_tree.connect(_handle_child_entered)
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child_exiting_tree.connect(_handle_child_exiting)
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func _handle_child_entered(child: Node) -> void:
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if child is TwitchAuth: auth = child
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if child is TwitchAPI: api = child
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func _handle_child_exiting(child: Node) -> void:
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if child is TwitchAuth: auth = null
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if child is TwitchAPI: api = null
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func _ensure_nodes() -> void:
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if (api == null):
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api = TwitchAPI.new()
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api.name = "ChatbotAPI"
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add_child(api)
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api.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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if (auth == null):
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auth = TwitchAuth.new()
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auth.name = "ChatbotAuth"
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add_child(auth)
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auth.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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_ensure_nodes()
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api.token = token
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api.oauth_setting = oauth_setting
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auth.token = token
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auth.oauth_setting = oauth_setting
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auth.token_handler.token = token
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auth.scopes = scopes
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auth.token_handler.token_resolved.connect(_waiting_for_authentication.emit)
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auth.token_handler.unauthenticated.connect(_waiting_for_authentication.emit)
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func authenticate() -> bool:
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auth.token._load_tokens()
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if auth.token.is_token_valid():
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return true
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if auth.token.has_refresh_token():
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auth.force_verify = false
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auth.refresh_token()
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await _waiting_for_authentication
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if auth.token.is_token_valid():
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return true
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else:
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return false
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auth.force_verify = true
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return await auth.authorize()
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func _load_from_cache() -> TwitchUser:
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var user: TwitchUser = TwitchUser.new()
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if (_config_file.load(token._cache_path) == OK
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and _config_file.has_section(token._identifier)
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and _config_file.has_section_key(token._identifier, "bot_id")):
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user.id = _config_file.get_value(token._identifier, "bot_id", "")
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user.display_name = _config_file.get_value(token._identifier, "bot_display", "")
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user.login = _config_file.get_value(token._identifier, "bot_login", "")
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return user
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return null
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func _save_to_cache(user: TwitchUser) -> void:
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if _config_file.load(token._cache_path) == OK and _config_file.has_section(token._identifier):
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_config_file.set_value(token._identifier, "bot_id", user.id)
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_config_file.set_value(token._identifier, "bot_display", user.display_name)
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_config_file.set_value(token._identifier, "bot_login", user.login)
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_config_file.save(token._cache_path)
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func get_user() -> TwitchUser:
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var user: TwitchUser = _load_from_cache()
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if not user:
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if not auth.token.is_token_valid():
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push_error("Please authenticate first, before calling get_user()")
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return null
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var res: TwitchGetUsers.Response = await api.get_users(null)
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if res.data.size() > 0:
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user = res.data[0]
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_save_to_cache(user)
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else:
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push_error("Failed to fetch token user information")
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return null
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return user
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func invalidate_token() -> void:
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auth.token_handler.revoke_token()
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auth.token.invalidate()
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1
lib/twitcher_extended/chatbot_authorization.gd.uid
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1
lib/twitcher_extended/chatbot_authorization.gd.uid
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uid://csq2hmf1bsgku
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473
lib/twitcher_extended/twitcher_extended.gd
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473
lib/twitcher_extended/twitcher_extended.gd
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@tool
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extends Twitcher
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class_name TwitcherExtended
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#region Signals
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signal _waiting_for_authentication
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#endregion
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#region Constants
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const POLL_TIMEOUT_MS: int = 30000
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#endregion
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#region Exports
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@export_group("Twitcher Settings")
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@export var oauth_settings: OAuthSetting = preload("res://addons/twitcher/twitch_oauth_setting.tres")
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@export var scopes: OAuthScopes = preload("res://addons/twitcher/auth/preset_overlay_scopes.tres")
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@export var streamer_token: OAuthToken
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@export var chatbot_token: OAuthToken
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#region Node Exports
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@export_subgroup("Twitcher Nodes")
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@export var service: TwitchService
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@export var chat: TwitchChat
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@export var bot: TwitchBot
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@export var chatbot_auth: ChatbotAuthorization
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#endregion
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#region Twitcher Child Node Exports
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@export_subgroup("Twitcher Child Nodes")
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@export var eventsub: TwitchEventsub:
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get():
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if service:
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return service.eventsub
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return null
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@export var api: TwitchAPI:
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get():
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if service:
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return service.api
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return null
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@export var auth: TwitchAuth:
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get():
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if service:
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return service.auth
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return null
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@export var media: TwitchMediaLoader:
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get():
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if service:
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return service.media_loader
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return null
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#endregion
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#endregion
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#region Public Variables
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var streamer_user: TwitchUser
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var bot_user: TwitchUser
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#endregion
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#region Private Variables
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var _cache_users: Dictionary[String, TwitchUser] = {}
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var _log: TwitchLogger = TwitchLogger.new("TwitcherExtended")
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var _commands: Dictionary[String, TwitchCommand] = {}
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#endregion
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enum AuthStatus {
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UNAUTHORIZED,
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AUTHORIZED,
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NEEDS_REFRESH
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}
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#region Support Functions / Overriden Methods
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func _init() -> void:
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child_entered_tree.connect(_handle_child_entered)
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child_exiting_tree.connect(_handle_child_exiting)
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func _ensure_nodes() -> void:
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if not service:
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# Ensure Service
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service = TwitchService.new()
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service.name = "Service"
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add_child(service)
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service.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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var tn: Twitcher = null
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# Ensure Auth
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tn = TwitchAuth.new()
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tn.name = "Auth"
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service.add_child(tn)
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tn.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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# Ensure API
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tn = TwitchAPI.new()
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tn.name = "API"
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service.add_child(tn)
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tn.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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# Ensure Eventsub
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tn = TwitchEventsub.new()
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tn.name = "Eventsub"
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service.add_child(tn)
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tn.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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# Ensure MediaLoader
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tn = TwitchMediaLoader.new()
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tn.name = "Media"
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service.add_child(tn)
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tn.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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if not chat:
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chat = TwitchChat.new()
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chat.name = "Chat"
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chat.subscribe_on_ready = false
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add_child(chat)
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chat.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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if not bot:
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bot = TwitchBot.new()
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bot.name = "Bot"
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add_child(bot)
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bot.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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if not chatbot_auth:
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chatbot_auth = ChatbotAuthorization.new()
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chatbot_auth.name = "ChatbotAuth"
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add_child(chatbot_auth)
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chatbot_auth.owner = get_tree().edited_scene_root if Engine.is_editor_hint() else owner
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func _check_nodes() -> bool:
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if service == null: return false
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if eventsub == null: return false
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if api == null: return false
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if auth == null: return false
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if media == null: return false
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return true
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#endregion
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#region Event Handlers
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func _handle_child_entered(child: Node) -> void:
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if child is TwitchService: service = child
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if child is TwitchChat: chat = child
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if child is TwitchBot: bot = child
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if child is ChatbotAuthorization: chatbot_auth = child
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func _handle_child_exiting(child: Node) -> void:
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if child is TwitchService and child == service: service = null
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if child is TwitchChat and child == chat: chat = null
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if child is TwitchBot and child == bot: bot = null
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if child is ChatbotAuthorization and child == chatbot_auth: chatbot_auth = null
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#endregion
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#region Godot Overrides
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func _ready() -> void:
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_log.d("is ready")
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_ensure_nodes()
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# Ensure Settings are properly setup
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service.oauth_setting = oauth_settings
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service.scopes = scopes
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service.token = streamer_token
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chat.api = service.api
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chat.eventsub = service.eventsub
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chat.media_loader = service.media_loader
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bot.oauth_setting = oauth_settings
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chatbot_auth.oauth_setting = oauth_settings
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chatbot_auth.token = chatbot_token
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auth.token_handler.unauthenticated.connect(_waiting_for_authentication.emit)
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auth.token_handler.token_resolved.connect(_waiting_for_authentication.emit)
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#endregion
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#region Streamer Private Functions
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func _twitcher_setup() -> void:
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_log.d("Setting up nodes...")
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service.propagate_call(&"do_setup")
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for child in service.get_children():
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if child.has_method(&"wait_setup"):
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await child.wait_setup()
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#endregion
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#region Streamer Public Functions
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func load_streamer_token() -> AuthStatus:
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_log.d("Loading streamer tokens...")
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var res = streamer_token._load_tokens()
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if not res:
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_log.d("Token doesn't exist")
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return AuthStatus.UNAUTHORIZED
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if streamer_token.is_token_valid():
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_log.d("Token authorized")
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return AuthStatus.AUTHORIZED
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if streamer_token.has_refresh_token():
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_log.d("Token needs refreshed")
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return AuthStatus.NEEDS_REFRESH
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_log.d("Token invalid")
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return AuthStatus.UNAUTHORIZED
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func is_streamer_authed() -> bool:
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return auth.is_authenticated
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func is_streamer_token_valid() -> bool:
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return streamer_token.is_token_valid()
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func authorize_streamer() -> bool:
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return await auth.authorize()
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func setup_streamer() -> bool:
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_log.d("Setup streamer")
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load_streamer_token()
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if is_streamer_authed() and is_streamer_token_valid():
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_log.d("Saved tokens validated.")
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_twitcher_setup()
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streamer_user = await service.get_current_user()
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chat.broadcaster_user = streamer_user
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bot.receiver = streamer_user
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chat.subscribe()
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return true
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var res: bool = false
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if streamer_token.has_refresh_token():
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_log.d("Refreshing tokens...")
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auth.refresh_token()
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await _waiting_for_authentication
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res = is_streamer_token_valid()
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else:
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_log.d("Acquiring token...")
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res = await auth.authorize()
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if res:
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_log.d("Tokens validated.")
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_twitcher_setup()
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streamer_user = await service.get_current_user()
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chat.broadcaster_user = streamer_user
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chat.sender_user = streamer_user
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bot.receiver = streamer_user
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chat.subscribe()
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return res
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#endregion
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#region Chatbot Functions
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func load_chatbot_token() -> AuthStatus:
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_log.d("Loading chatbot tokens...")
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var res = chatbot_token._load_tokens()
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if not res:
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_log.d("Token doesn't exist")
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return AuthStatus.UNAUTHORIZED
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if chatbot_token.is_token_valid():
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_log.d("Token authroized")
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return AuthStatus.AUTHORIZED
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if chatbot_token.has_refresh_token():
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_log.d("Token needs refreshed")
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return AuthStatus.NEEDS_REFRESH
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_log.d("Token invalid")
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return AuthStatus.UNAUTHORIZED
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func is_chatbot_authed() -> bool:
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return auth.is_authenticated
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func is_chatbot_token_valid() -> bool:
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return streamer_token.is_token_valid()
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func authorize_chatbot() -> bool:
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return await chatbot_auth.authenticate()
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func setup_chatbot() -> bool:
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_log.d("Setup chatbot")
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load_chatbot_token()
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var res: bool = await chatbot_auth.authenticate()
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if res:
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_log.d("Chatbot authorized.")
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bot_user = await chatbot_auth.get_user()
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bot.sender = bot_user
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return res
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#endregion
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#region Public API shared between both Streamer and Chatbot as needed.
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func send_message(message: String, as_streamer: bool = false) -> void:
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if as_streamer:
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await chat.send_message(message)
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else:
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await bot.send_message(message)
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func reply_message(message: String, msg_id: String, as_streamer: bool = false) -> void:
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if as_streamer:
|
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await chat.send_message(message, msg_id)
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else:
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await bot.send_message(message, msg_id)
|
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|
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func get_users_by_id(...user_ids: Array) -> Array[TwitchUser]:
|
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var tusers: Array[TwitchUser] = []
|
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var qusers: Array[String] = []
|
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for user_id in user_ids:
|
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if _cache_users.has(user_id):
|
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tusers.append(_cache_users[user_id])
|
||||
else:
|
||||
qusers.append(user_id)
|
||||
|
||||
if not qusers.is_empty():
|
||||
var opt = TwitchGetUsers.Opt.new()
|
||||
opt.id = qusers
|
||||
var tgur: TwitchGetUsers.Response = await api.get_users(opt)
|
||||
if tgur.data.is_empty():
|
||||
return tusers
|
||||
for tgu in tgur.data:
|
||||
_cache_users[tgu.id] = tgu
|
||||
_cache_users[tgu.login] = tgu
|
||||
tusers.append(tgu)
|
||||
|
||||
return tusers
|
||||
|
||||
func get_users(...usernames: Array) -> Array[TwitchUser]:
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var tusers: Array[TwitchUser] = []
|
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var qusers: Array[String] = []
|
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|
||||
for i in usernames.size():
|
||||
usernames[i] = usernames[i].trim_prefix("@")
|
||||
|
||||
for username in usernames:
|
||||
if _cache_users.has(username):
|
||||
tusers.append(_cache_users[username])
|
||||
else:
|
||||
qusers.append(username)
|
||||
|
||||
if not qusers.is_empty():
|
||||
var opt = TwitchGetUsers.Opt.new()
|
||||
opt.login = qusers
|
||||
var tgur: TwitchGetUsers.Response = await api.get_users(opt)
|
||||
if tgur.data.is_empty():
|
||||
return tusers
|
||||
for tgu in tgur.data:
|
||||
_cache_users[tgu.id] = tgu
|
||||
_cache_users[tgu.login] = tgu
|
||||
tusers.append(tgu)
|
||||
|
||||
return tusers
|
||||
|
||||
func get_user_by_id(user_id: String) -> TwitchUser:
|
||||
if _cache_users.has(user_id): return _cache_users[user_id]
|
||||
var user: TwitchUser = await service.get_user_by_id(user_id)
|
||||
_cache_users[user_id] = user
|
||||
_cache_users[user.login] = user
|
||||
return user
|
||||
|
||||
func get_user(username: String) -> TwitchUser:
|
||||
username = username.trim_prefix("@")
|
||||
if _cache_users.has(username): return _cache_users[username]
|
||||
var user: TwitchUser = await service.get_user(username)
|
||||
_cache_users[user.id] = user
|
||||
_cache_users[username] = user
|
||||
return user
|
||||
|
||||
func subscribe_event(definition: TwitchEventsubDefinition, conditions: Dictionary) -> TwitchEventsubConfig:
|
||||
if definition == null:
|
||||
_log.e("TwitchEventsubDefinition is null")
|
||||
return
|
||||
|
||||
var config = TwitchEventsubConfig.create(definition, conditions)
|
||||
eventsub.subscribe(config)
|
||||
return config
|
||||
|
||||
func wait_for_eventsub_connection() -> void:
|
||||
if eventsub == null:
|
||||
_log.e("TwitchEventsub Node is missing")
|
||||
return
|
||||
await eventsub.wait_for_connection()
|
||||
|
||||
func get_subscriptions() -> Array[TwitchEventsubConfig]:
|
||||
if eventsub == null:
|
||||
_log.e("TwitchEventsub Node is missing")
|
||||
return []
|
||||
return eventsub.get_subscriptions()
|
||||
|
||||
func shoutout(user: TwitchUser, broadcaster: TwitchUser = null, moderator: TwitchUser = null) -> void:
|
||||
if not streamer_user:
|
||||
return
|
||||
|
||||
if not broadcaster:
|
||||
broadcaster = streamer_user
|
||||
if not moderator:
|
||||
moderator = bot_user
|
||||
|
||||
api.send_a_shoutout(broadcaster.id, moderator.id, user.id)
|
||||
|
||||
func announcement(message: String, color: TwitchAnnouncementColor = TwitchAnnouncementColor.PRIMARY, as_broadcaster: bool = true) -> void:
|
||||
if not streamer_user:
|
||||
return
|
||||
var moderator: TwitchUser = streamer_user if as_broadcaster else bot_user
|
||||
|
||||
var body = TwitchSendChatAnnouncement.Body.new()
|
||||
body.message = message
|
||||
body.color = color.value
|
||||
api.send_chat_announcement(body, moderator.id, streamer_user.id)
|
||||
|
||||
func add_command(command: String, callback: Callable, args_min: int = 0, args_max: int = -1,
|
||||
permission_level: TwitchCommand.PermissionFlag = TwitchCommand.PermissionFlag.EVERYONE,
|
||||
where: TwitchCommand.WhereFlag = TwitchCommand.WhereFlag.CHAT, user_cooldown: float = 0,
|
||||
global_cooldown: float = 0) -> TwitchCommand:
|
||||
var command_node = TwitchCommand.new()
|
||||
command_node.command = command
|
||||
command_node.command_received.connect(callback)
|
||||
command_node.args_min = args_min
|
||||
command_node.args_max = args_max
|
||||
command_node.permission_level = permission_level
|
||||
command_node.where = where
|
||||
command_node.user_cooldown = user_cooldown
|
||||
command_node.global_cooldown = global_cooldown
|
||||
add_child(command_node)
|
||||
_commands[command] = command_node
|
||||
_log.i("Register command %s" % command)
|
||||
return command_node
|
||||
|
||||
func remove_command(command: String) -> void:
|
||||
_log.i("Remove command %s" % command)
|
||||
var command_node: TwitchCommand = _commands.get(command, null)
|
||||
if command_node:
|
||||
command_node.queue_free()
|
||||
_commands.erase(command)
|
||||
|
||||
func whisper(_message: String, _username: String, _as_streamer: bool = false) -> void:
|
||||
_log.e("Whisper from bots aren't supported by Twitch anymore. See https://dev.twitch.tv/docs/irc/chat-commands/ at /w")
|
||||
|
||||
func get_emotes_data(channel_id: String = "global") -> Dictionary:
|
||||
return await media.get_cached_emotes(channel_id)
|
||||
|
||||
func get_badges_data(channel_id: String = "global") -> Dictionary:
|
||||
return await media.get_cached_badges(channel_id)
|
||||
|
||||
func get_emotes(ids: Array[String]) -> Dictionary[String, SpriteFrames]:
|
||||
return await media.get_emotes(ids)
|
||||
|
||||
func get_emotes_by_definition(emotes: Array[TwitchEmoteDefinition]) -> Dictionary[TwitchEmoteDefinition, SpriteFrames]:
|
||||
return await media.get_emotes_by_definition(emotes)
|
||||
|
||||
func poll(title: String, choices: Array[String], duration: int = 60, channel_points_voting_enabled: bool = false, channel_points_per_vote: int = 1000) -> Dictionary:
|
||||
var body_choices: Array[TwitchCreatePoll.BodyChoices] = []
|
||||
for choice: String in choices:
|
||||
var body_choice = TwitchCreatePoll.BodyChoices.create(choice)
|
||||
body_choices.append(body_choice)
|
||||
duration = clamp(duration, 15, 1800)
|
||||
var poll_body: TwitchCreatePoll.Body = TwitchCreatePoll.Body.create(streamer_user.id, title, body_choices, duration)
|
||||
if channel_points_voting_enabled:
|
||||
poll_body.channel_points_per_vote = channel_points_per_vote
|
||||
poll_body.channel_points_voiting_enabled = channel_points_voting_enabled
|
||||
var poll_response: TwitchCreatePoll.Response = await api.create_poll(poll_body)
|
||||
if poll_response.response.response_code != 200:
|
||||
var error_message: String = poll_response.response.response_data.get_string_from_utf8()
|
||||
push_error("Can't create poll response cause of ", error_message)
|
||||
return {}
|
||||
var poll: TwitchPoll = poll_response.data[0]
|
||||
var poll_end_time: int = Time.get_ticks_msec() + duration * 100 * POLL_TIMEOUT_MS
|
||||
var event: TwitchEventsub.Event
|
||||
if eventsub && eventsub.has_subscription(TwitchEventsubDefinition.CHANNEL_POLL_END, {&"broadcaster_user_id": streamer_user.id}):
|
||||
var poll_ended: bool
|
||||
while not poll_ended:
|
||||
if poll_end_time < Time.get_ticks_msec():
|
||||
return {}
|
||||
event = await eventsub.event_received
|
||||
if event.Type != TwitchEventsubDefinition.CHANNEL_POLL_END: continue
|
||||
if event.data[&"id"] != poll.id: continue
|
||||
break
|
||||
else:
|
||||
_log.i("Can't wait for poll end. Either eventsub is not set to it not listening to ending polls")
|
||||
return {}
|
||||
return event.data
|
||||
|
||||
func get_cheermote_data() -> Array[TwitchCheermote]:
|
||||
if media == null:
|
||||
_log.e("TwitchMediaLoader was not set within %s" % get_tree_string())
|
||||
return []
|
||||
await media.preload_cheemote()
|
||||
return media.all_cheermotes()
|
||||
|
||||
func get_cheermote(definition: TwitchCheermoteDefinition) -> Dictionary:
|
||||
return await media.get_cheermotes(definition)
|
||||
#endregion
|
||||
1
lib/twitcher_extended/twitcher_extended.gd.uid
Normal file
1
lib/twitcher_extended/twitcher_extended.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://d003jb645nrji
|
||||
Loading…
Add table
Add a link
Reference in a new issue