Updated SettingsPanel

Removed Close button, and code associated with it, as we are switching
from in-viewport Panels, to Popup Windows.
This commit is contained in:
Mario Steele 2026-02-28 02:41:00 -06:00
parent b85080be65
commit 35931783cc
2 changed files with 1 additions and 39 deletions

View file

@ -1,12 +1,5 @@
extends PanelContainer
@onready var close_panel: Button = %ClosePanel
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
close_panel.pressed.connect(_handle_close_panel)
pass # Replace with function body.
func _handle_close_panel() -> void:
Globals.enable_mouse_passthrough()
queue_free()
pass