StreamOverlay/lib/state_machine/state.gd

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GDScript3
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2026-02-23 18:38:03 -06:00
extends Node
class_name State
signal transitioned(state: State, new_state_name: String)
func _enter() -> void:
pass
func _exit() -> void:
pass
func _update(_delta: float) -> void:
pass
func _physics_update(_delta: float) -> void:
pass