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Library/Support/Globals.cs
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18
Library/Support/Globals.cs
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using Godot;
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namespace PokemonLike.Library.Support;
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public partial class Globals : Node
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{
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public static Globals Instance { get; private set; }
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[ExportCategory("Gameplay")]
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[Export] public int GRID_SIZE = 16;
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public override void _Ready()
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{
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Instance = this;
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Logger.Info("Loading Globals ... ");
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}
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}
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