Initial Checkin of Code

This commit is contained in:
Mario Steele 2025-04-11 13:35:55 -05:00
parent 19b557ee9b
commit 0bee2ee47b
44 changed files with 7965 additions and 0 deletions

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using Godot;
using PokemonLike.Library.Utilities;
namespace PokemonLike.Library.Characters;
[GlobalClass]
public partial class Player : CharacterBody2D
{
[Export] public StateMachine StateMachine;
public override void _Ready()
{
StateMachine.ChangeState(StateMachine.GetNode<State>("Roam"));
}
}