28 lines
844 B
C#
28 lines
844 B
C#
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using Godot;
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namespace PokemonLike.Library.Support;
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public static class Modules
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{
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public static bool IsActionJustPressed() => (
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Input.IsActionJustPressed("move_up") ||
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Input.IsActionJustPressed("move_down") ||
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Input.IsActionJustPressed("move_left") ||
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Input.IsActionJustPressed("move_right")
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);
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public static bool IsActionPressed() => (
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Input.IsActionPressed("move_up") ||
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Input.IsActionPressed("move_down") ||
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Input.IsActionPressed("move_left") ||
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Input.IsActionPressed("move_right")
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);
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public static bool IsActionJustReleased() => (
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Input.IsActionJustReleased("move_up") ||
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Input.IsActionJustReleased("move_down") ||
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Input.IsActionJustReleased("move_left") ||
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Input.IsActionJustReleased("move_right")
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);
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}
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