using Godot; using System; [GlobalClass] public partial class LabelLineEdit : HBoxContainer { #region Exports #endregion #region Nodes private Label _labelNode; private LineEdit _lineEdit; #endregion public LabelLineEdit() { _labelNode = new Label(); _lineEdit = new LineEdit(); _lineEdit.SizeFlagsHorizontal = SizeFlags.ExpandFill; AddChild(_labelNode); AddChild(_lineEdit); } }