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23
Library/UI/LabelLineEdit.cs
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23
Library/UI/LabelLineEdit.cs
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using Godot;
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using System;
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[GlobalClass]
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public partial class LabelLineEdit : HBoxContainer
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{
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#region Exports
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#endregion
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#region Nodes
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private Label _labelNode;
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private LineEdit _lineEdit;
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#endregion
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public LabelLineEdit()
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{
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_labelNode = new Label();
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_lineEdit = new LineEdit();
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_lineEdit.SizeFlagsHorizontal = SizeFlags.ExpandFill;
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AddChild(_labelNode);
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AddChild(_lineEdit);
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}
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}
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