Added core functionality that was from the old Godot.Sharp.Extra library. Not all functions, only functions that were considered worth porting.
11 lines
No EOL
363 B
C#
11 lines
No EOL
363 B
C#
namespace Godot.Sharp.Extended.Attributes;
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[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field)]
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public class ResourcePathAttribute : System.Attribute
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{
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public string Path { get; private set; }
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public ResourcePathAttribute(string path) {
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Path = path;
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}
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} |