Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 17 VisualStudioVersion = 17.5.2.0 MinimumVisualStudioVersion = 10.0.40219.1 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.Sharp.Extended", "Godot.Sharp.Extended.csproj", "{4D64B952-274C-14C1-D766-218DC5756B49}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {4D64B952-274C-14C1-D766-218DC5756B49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {4D64B952-274C-14C1-D766-218DC5756B49}.Debug|Any CPU.Build.0 = Debug|Any CPU {4D64B952-274C-14C1-D766-218DC5756B49}.Release|Any CPU.ActiveCfg = Release|Any CPU {4D64B952-274C-14C1-D766-218DC5756B49}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {2935E47E-E0E5-4C65-9EE5-E6945505387D} EndGlobalSection EndGlobal