namespace Godot.Sharp.Extended.Attributes; [System.AttributeUsage(System.AttributeTargets.Field)] public class NodePropBindAttribute : System.Attribute { public string TargetNodeName { get; private set; } public string GodotPropertyName { get; private set; } public NodePropBindAttribute(string targetNodeName, string godotPropertyName) { TargetNodeName = targetNodeName; GodotPropertyName = godotPropertyName; } }