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1ee021029b
| Author | SHA1 | Date | |
|---|---|---|---|
| 1ee021029b | |||
| d96fbaf0e9 | |||
| 02d23935fa | |||
| b4a2ce40c1 |
11 changed files with 148 additions and 59 deletions
6
Core/Attributes/NodeBindAttribute.cs
Normal file
6
Core/Attributes/NodeBindAttribute.cs
Normal file
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@ -0,0 +1,6 @@
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namespace Godot.Sharp.Extended.Attributes;
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[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field)]
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public class NodeBindAttribute : Attribute
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{
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}
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14
Core/Attributes/NodeBindPropAttribute.cs
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14
Core/Attributes/NodeBindPropAttribute.cs
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@ -0,0 +1,14 @@
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namespace Godot.Sharp.Extended.Attributes;
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[System.AttributeUsage(System.AttributeTargets.Field)]
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public class NodePropBindAttribute : System.Attribute
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{
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public string TargetNodeName { get; private set; }
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public string GodotPropertyName { get; private set; }
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public NodePropBindAttribute(string targetNodeName, string godotPropertyName)
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{
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TargetNodeName = targetNodeName;
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GodotPropertyName = godotPropertyName;
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}
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}
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11
Core/Attributes/ResourcePathAttribute.cs
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11
Core/Attributes/ResourcePathAttribute.cs
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@ -0,0 +1,11 @@
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namespace Godot.Sharp.Extended.Attributes;
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[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field)]
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public class ResourcePathAttribute : System.Attribute
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{
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public string Path { get; private set; }
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public ResourcePathAttribute(string path) {
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Path = path;
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}
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}
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14
Core/Godot.Sharp.Extended.csproj
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14
Core/Godot.Sharp.Extended.csproj
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@ -0,0 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<PackageId>Godot.Sharp.Extended</PackageId>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GodotSharp" Version="4.4.0" />
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</ItemGroup>
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</Project>
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22
Core/Tools/MathFunctionExtensions.cs
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22
Core/Tools/MathFunctionExtensions.cs
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@ -0,0 +1,22 @@
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namespace Godot.Sharp.Extended.Tools;
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public static partial class MathFunctionExtensions
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{
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public static bool InRange(this int @this, int min, int max) => @this >= min && @this <= max;
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public static bool InRange(this float @this, float min, float max) => @this >= min && @this <= max;
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public static bool InRange(this double @this, double min, double max) => @this >= min && @this <= max;
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public static bool InRange(this Vector2 @this, Vector2 min, Vector2 max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y);
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public static bool InRange(this Vector2I @this, Vector2I min, Vector2I max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y);
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public static bool InRange(this Vector3 @this, Vector3 min, Vector3 max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y) && @this.Z.InRange(min.Z, max.Z);
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public static bool InRange(this Vector3I @this, Vector3I min, Vector3I max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y) && @this.Z.InRange(min.Z, max.Z);
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public static bool InRange(this Vector4 @this, Vector4 min, Vector4 max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y) && @this.Z.InRange(min.Z, max.Z) && @this.W.InRange(min.W, max.W);
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public static bool InRange(this Vector4I @this, Vector4I min, Vector4I max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y) && @this.Z.InRange(min.Z, max.Z) && @this.W.InRange(min.W, max.W);
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public static bool InRange(this Quaternion @this, Quaternion min, Quaternion max) =>
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@this.X.InRange(min.X, max.X) && @this.Y.InRange(min.Y, max.Y) && @this.Z.InRange(min.Z, max.Z) && @this.W.InRange(min.W, max.W);
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}
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65
Core/Tools/NodeExtensions.cs
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65
Core/Tools/NodeExtensions.cs
Normal file
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@ -0,0 +1,65 @@
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using Godot.Collections;
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namespace Godot.Sharp.Extended.Tools;
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public static class NodeExtensions
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{
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public static void AddToGroup(this Node node) => node.AddToGroup(node.GetType().Name);
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public static T GetNode<T>(this Node node) where T : Node => node.GetNode<T>(typeof(T).Name);
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public static Array<T> GetChildrenOfType<T>(this Node node) where T : Node
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{
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var children = node.GetChildren();
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return new Array<T>(children.OfType<T>().ToArray());
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}
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public static T? GetFirstChildOfType<T>(this Node node) where T : Node => GetChildrenOfType<T>(node).FirstOrDefault();
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public static void RemoveAllChildren(this Node node)
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{
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foreach (var child in node.GetChildren())
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node.RemoveChild(child);
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}
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public static void RemoveAndQueueFreeChildren(this Node node)
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{
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foreach (var child in node.GetChildren())
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{
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node.RemoveChild(child);
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child.QueueFree();
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}
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}
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public static void QueueFreeChildren(this Node node)
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{
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foreach (var child in node.GetChildren())
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node.QueueFree();
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}
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public static T? GetAncestor<T>(this Node node) where T : Node
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{
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Node current = node;
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Node root = node.GetTree().Root;
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while (current != root && !(current is T))
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current = current.GetParent();
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return current as T;
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}
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public static Node? GetLastChild(this Node node)
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{
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var count = node.GetChildCount();
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if (count == 0) return null;
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return node.GetChild(count - 1);
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}
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public static T? GetLastChild<T>(this Node node) where T : Node
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{
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Node? last = null;
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foreach (var child in node.GetChildren())
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{
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if (child is T) last = child;
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}
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return last as T;
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}
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}
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@ -31,7 +31,7 @@
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<!-- Include Package Assets -->
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<ItemGroup>
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<None Include="README.md" Pack="true" PackagePath="\" />
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<None Include="..\README.md" Pack="true" PackagePath="\" />
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</ItemGroup>
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<!-- Ensure package as Source Generator -->
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@ -47,8 +47,5 @@
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0"/>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Generators\" />
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</ItemGroup>
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</Project>
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@ -12,21 +12,8 @@ namespace Godot.Sharp.Extended.Generators;
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[Generator]
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public class NodeBindGenerator : IIncrementalGenerator
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{
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private const string AttributeSourceCode = """
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// <auto-generated />
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namespace Godot.Sharp.Extended.Generators;
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[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field)]
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public class NodeBindAttribute : Attribute
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{
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}
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""";
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public void Initialize(IncrementalGeneratorInitializationContext context)
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{
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context.RegisterPostInitializationOutput(ctx => ctx.AddSource(
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"NodeBindAttribute.g.cs",
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SourceText.From(AttributeSourceCode, Encoding.UTF8)));
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var propertyProvider = context.SyntaxProvider
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.CreateSyntaxProvider(
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predicate: (s, _) => s is ClassDeclarationSyntax,
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@ -60,7 +47,7 @@ public class NodeBindGenerator : IIncrementalGenerator
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continue;
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var attributeName = symbol.ContainingType.ToDisplayString();
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if (attributeName == $"Godot.Sharp.Extended.Generators.NodeBind")
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if (attributeName == $"Godot.Sharp.Extended.Attributes.NodeBind")
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return declarationSyntax;
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}
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@ -13,28 +13,8 @@ namespace Godot.Sharp.Extended.Generators;
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[Generator]
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public class NodePropBindGenerator : IIncrementalGenerator
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{
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private const string AttributeSourceCode = """
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// <auto-generated/>
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namespace Godot.Sharp.Extended.Generators;
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[System.AttributeUsage(System.AttributeTargets.Member)]
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public class NodePropBindAttribute : System.Attribute
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{
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public string TargetNodeName { get; private set; }
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public string GodotPropertyName { get; private set; }
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public NodePropBindAttribute(string targetNodeName, string godotPropertyName)
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{
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TargetNodeName = targetNodeName;
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GodotPropertyName = godotPropertyName;
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}
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}
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""";
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public void Initialize(IncrementalGeneratorInitializationContext context)
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{
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context.RegisterPostInitializationOutput(ctx => ctx.AddSource(
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"NodePropBind.g.cs",
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SourceText.From(AttributeSourceCode, Encoding.UTF8)));
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var propertyProvider = context.SyntaxProvider
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.CreateSyntaxProvider(
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@ -69,7 +49,7 @@ public class NodePropBindGenerator : IIncrementalGenerator
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continue;
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var attributeName = symbol.ContainingType.ToDisplayString();
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if (attributeName == "Godot.Sharp.Extended.Generators.NodePropBind")
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if (attributeName == "Godot.Sharp.Extended.Attributes.NodePropBind")
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return declarationSyntax;
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}
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@ -132,7 +112,11 @@ public class NodePropBindGenerator : IIncrementalGenerator
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propCode.AppendLine($$"""
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public {{memberDefinition.Type}} {{propName}}
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{
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get => {{memberDefinition.Name}};
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get {
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if ({{memberDefinition.NodeProp}} == null)
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return {{memberDefinition.Name}};
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return {{memberDefinition.NodeProp}}.{{godotProp}};
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}
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set {
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{{memberDefinition.Name}} = value;
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if ({{memberDefinition.NodeProp}} != null)
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@ -14,25 +14,8 @@ namespace Godot.Sharp.Extended.Generators;
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[Generator]
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public class ResourceGenerator : IIncrementalGenerator
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{
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private const string AttributeSourceCode = """
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// <auto-generated />
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namespace Godot.Sharp.Extended.Generators;
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[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field)]
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public class ResourcePathAttribute : System.Attribute
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{
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public string Path { get; private set; }
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public ResourcePathAttribute(string path) {
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Path = path;
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}
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}
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""";
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public void Initialize(IncrementalGeneratorInitializationContext context)
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{
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context.RegisterPostInitializationOutput(ctx => ctx.AddSource(
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"ResourcePathAttribute.g.cs",
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SourceText.From(AttributeSourceCode, Encoding.UTF8)));
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var classPaths = context.SyntaxProvider
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.CreateSyntaxProvider(
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@ -82,7 +65,7 @@ public class ResourceGenerator : IIncrementalGenerator
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{
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var symbolInfo = ctx.SemanticModel.GetSymbolInfo(attributeSyntax);
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if (symbolInfo.Symbol is not IMethodSymbol attributeSymbol) continue;
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if (attributeSymbol.ContainingType.ToDisplayString() != "Godot.Sharp.Extended.Generators.ResourcePath") continue;
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if (attributeSymbol.ContainingType.ToDisplayString() != "Godot.Sharp.Extended.Attributes.ResourcePath") continue;
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var parameter = attributeSyntax.ArgumentList;
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var pathArgument = parameter?.Arguments[0];
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@ -2,7 +2,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.2.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.Sharp.Extended", "Godot.Sharp.Extended.csproj", "{4D64B952-274C-14C1-D766-218DC5756B49}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.Sharp.Extended.Generators", "Generators\\Godot.Sharp.Extended.Generators.csproj", "{4D64B952-274C-14C1-D766-218DC5756B49}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.Sharp.Extended", "Core\Godot.Sharp.Extended.csproj", "{0953FAF6-8FA7-41C8-BE4E-08ADECADB518}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -14,6 +16,10 @@ Global
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{4D64B952-274C-14C1-D766-218DC5756B49}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4D64B952-274C-14C1-D766-218DC5756B49}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4D64B952-274C-14C1-D766-218DC5756B49}.Release|Any CPU.Build.0 = Release|Any CPU
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{0953FAF6-8FA7-41C8-BE4E-08ADECADB518}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0953FAF6-8FA7-41C8-BE4E-08ADECADB518}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0953FAF6-8FA7-41C8-BE4E-08ADECADB518}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0953FAF6-8FA7-41C8-BE4E-08ADECADB518}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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