Added GoZenSound and VideoControl

This commit is contained in:
Mario Steele 2025-09-23 16:21:47 -05:00
parent c5058f8b84
commit f875d2ca0f
6 changed files with 107 additions and 1 deletions

View file

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using Godot;
using System;
public partial class GoZenAudio : Resource
{
public static byte[] GetAudioData() => ClassDB.ClassCallStatic("GoZenAudio", "get_audio_data").AsByteArray();
public static byte[] CombineData(byte[] audio1, byte[] audio2) => ClassDB.ClassCallStatic("GoZenAudio",
"combine_data", Variant.CreateFrom(audio1), Variant.CreateFrom(audio2)).AsByteArray();
public static byte[] ChangeDb(byte[] audio, float db) => ClassDB.ClassCallStatic("GoZenAudio", "change_db", Variant.CreateFrom(audio), Variant.CreateFrom(db)).AsByteArray();
public static byte[] ChangeToMono(byte[] audio) => ClassDB.ClassCallStatic("GoZenAudio", "change_to_mono", Variant.CreateFrom(audio)).AsByteArray();
}